To see this in-game, use one of the below codes and press Z.Īnother player-state code has a flag used to trigger a large spinning jump, which can be activated by setting the state at 0x0F699D (USA) to 0x02. This may have been intended as a debugging function to test slopes, or a bonus mode that would scale tracks to various sizes.Ĭode from the 2020 Nintendo leaks labels this flag as USE_WING, which shows that this state would have been activated via use of an item, in this case the scrapped feather. No similar scaling functions exist for the X and Z axes. This value only affects track polygons, and hit detection is not altered to compensate for the steeper hills and/or shorter vertical walls, so changing it often produces unplayable tracks and strange effects such as floating trees, low areas being considered underwater/out of bounds, and walls that are no longer solid. (All polygon vertices are multiplied by this value.) Use one of the below GameShark codes to activate this feature (default value 3F80): When a track is loaded, its height is scaled by this amount. Next to the mirror mode flag in memory (address 800DC608 in USA version) is a floating-point value that appears to always be set to 1.0. GameShark code switches the sound mode to "XXX" on the debug menu and blank in the Options menu. Note that if you try to start a one-player game on a battle map, the game will automatically add a second player. This option only appears when the cursor is moved all the way to the bottom.
SCREEN_MODE selects the screen mode, and thus the players that participate.
Available are the 16 single-player tracks plus the four tracks from battle mode. This will glitch the game if done too soon. Z or C-Down can be pressed during the race start sequence to start early.D-Pad Up: Advance player 1 and one other to final lap.D-Pad Down: Advance everyone to final lap.D-Pad Right: Advance player 1 and everyone behind them to final lap.DEBUG_MODE activates key combinations during play:.In the debug build of the game that was leaked as part of the July 2020 gigaleak, the debug menu is enabled by default and can be activated by pressing R on the title screen.
That doesn’t mean iPhone users tired of waiting for Nintendo to release games for iOS can’t download it from file-sharing networks - though considering the “effort” that went into disguising the theft, we’re going to assume the gameplay leaves something to be desired.Use one of the below GameShark codes and press L + Z at the title screen. Unfortunately, Nintendo’s lawyers are never going to let this hit the App Store, probably because this looks like the laziest knockoff of a popular video game anyone’s attempted in the history of video games. ( MORE: Nintendo’s Wii U: Why It’s Time to Stop Fretting About System Specs) Also, the words “Mario Kart” are clearly not displayed anywhere onscreen. It has, um, moles driving the karts instead of Italian guys. See, this game from Chinese developer Taomee is totally different from Mario Kart. I guess we’ll have to settle for this: Mole Kart, the cartoonish racing game that bears no resemblance to Nintendo’s Mario Kart whatsoever. Follow how we’ve longed here at Techland for Nintendo to release games specifically for iOS.